![]() ![]() The game also had a strange quirk of sometimes going into a menu when I didn’t tell it to do so. That became very annoying when I was trying to eliminate a more powerful enemy before he got to where I was and instead, I took out a regular enemy that doesn’t pose as much of a threat. I would be aiming for one guy but it would get the enemy standing next to him. There were also times when it seemed some of the spell casting wasn’t very accurate. It would be nice if the camera worked a little better so you could get a more accurate representation of enemies that were heading your way. With all of that said, there are definitely some problems to be had here. If you are too focused on the bridge to the left, for example, you might begin to get overrun on the right side. You also need to be aware of your surroundings as enemies will come at you from all sides. There are also special types of zombies that can hamper your actions such as freezing you or shocking you, so you will need to eliminate those guys when you see them to try and make your job a bit easier. You need to be quick to use your wand on them or they will do some damage to your base. As you get farther in the game you will notice different types of zombies as well, such as suicide zombies that will run straight towards your castle with a bomb. My most used offensive weapon was probably just a single bolt strike that did a decent amount of damage to normal enemies, along with a lightning strike, and using my wand when needed. This spell is also great for eliminating a good number of enemies quickly, again, assuming you can aim it correctly. Some of the more annoying enemies for me were the ones where my attacks did zero damage and the only way to eliminate them was to do a tornado spell which would literally throw them off the map, as long as you aimed it correctly. As you progress in the game you will acquire more slots to put more spells in, which will definitely be beneficial as you get to some tougher enemies. ![]() Every so often it might be a rune so you need to pay attention to what is going on amongst all of the chaos on the screen. When you defeat an enemy they will often drop something for you to pick up. To progress to different maps you need to find a set number of runes. If you so choose you can also use real world money to buy gems, which will help you get some items much quicker than going through the standard way of earning them in the game. Also, there is a decent difficulty curve in this game, which might take some people by surprise if they aren’t used to the concept of Tower Defense. During my time with this game I found there to be a decent amount of grinding if you want to save up for some of the more potent items. Obviously the more powerful items cost more money. You also have various potions to select from that can help with your health, your mana, a fortune cookie that will double your gold, gems and XP for 24 hours, and more. This can range anywhere from trying to fortify the castle itself, to adding a new weapon or two, or bribing someone to help participate in your attacks on the enemies. Along the way you will earn different types of currency that you can use in the store to bolster your defenses. Like with other Tower Defense games, you have to deal with increasingly more difficult waves of zombies as they try to destroy your castle. Wizards Wand of Epicosity features magic spells, zombies, a teleporting castle, and more. Unfortunately you accidentally kill that man so now it is up to you to get the job done. The basic premise is the Wizard of Darkness has awakened and it is up to one man to defeat him. Granted while my experience in the genre isn’t a whole lot, I have played some Tower Defense games in the past and have enjoyed them, so I figured I would give this one a shot. Wizards Wand of Epicosity is a tower defense game a bit unlike one I have played before.
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